We need a few social improvements in multiplayer.
Firstly, faction alliances please. It stinks to share a PvP world with a friendly faction while not being able to tell your turrets to chill out for said friendly faction.
Obviously a new targeting parameter for alliance factions would be good here. Right now two or more friendly factions can't use automated turrets in a joint strike on another faction or NPCs.
On top of that it would also be nice if we could specifically set relationships...
Social Stuff
Firstly, faction alliances please. It stinks to share a PvP world with a friendly faction while not being able to tell your turrets to chill out for said friendly faction.
Obviously a new targeting parameter for alliance factions would be good here. Right now two or more friendly factions can't use automated turrets in a joint strike on another faction or NPCs.
On top of that it would also be nice if we could specifically set relationships...
Social Stuff