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We need a few social improvements in multiplayer.

Firstly, faction alliances please. It stinks to share a PvP world with a friendly faction while not being able to tell your turrets to chill out for said friendly faction.

Obviously a new targeting parameter for alliance factions would be good here. Right now two or more friendly factions can't use automated turrets in a joint strike on another faction or NPCs.

On top of that it would also be nice if we could specifically set relationships...

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