I would like to request that Block ID names be added to Debug Info (DI) utility.
In Bethesda games, in the Console screen, you mouse-click over any object and it displays ID information.
I was thinking this would be easy to add to the DI as it currently stands, just by placing the target reticle over blocks within range.
That's really all I'd like, so I can fix my blueprints.
Thanks,
CR
In Bethesda games, in the Console screen, you mouse-click over any object and it displays ID information.
I was thinking this would be easy to add to the DI as it currently stands, just by placing the target reticle over blocks within range.
That's really all I'd like, so I can fix my blueprints.
Thanks,
CR