Hi guys,
We fixed the problem with the crashes linked to playfield changes on a dedicated server. In addition, we added LODs for structures (CV, BA, SV, HV): they now disappear if further away than 1000m on a planet and if further away than 2500m in space => this change should improve performance on playfields with a lot of structures.
CHANGELOG:
Changes / Improvements:
- Added LODs for structures: they appear if closer 1000m on a planet and if closer 2500m in space =>...
Alpha Experimental 2.2.0 (Build 513)
We fixed the problem with the crashes linked to playfield changes on a dedicated server. In addition, we added LODs for structures (CV, BA, SV, HV): they now disappear if further away than 1000m on a planet and if further away than 2500m in space => this change should improve performance on playfields with a lot of structures.
CHANGELOG:
Changes / Improvements:
- Added LODs for structures: they appear if closer 1000m on a planet and if closer 2500m in space =>...
Alpha Experimental 2.2.0 (Build 513)