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Custom planet builders: Q re: old terrain / turret bug

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I know this was sorted in 2.3.1 (Build 522).

I play single player.

Was this turret / terrain fix done via playfield.yaml files? I ask because a custom planet (based from old Akua settings) still fires at me. I've gone through the new playfield.yaml for temperate. I deleted all stock playfields, and let Steam re-download the playfields just to be sure I had clean examples.

I adjusted all the altitudes and slopes for biomes to match the default temperate... pretty sure I got it all correctly...

Custom planet builders: Q re: old terrain / turret bug

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