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Nonlinear Armor Progression

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One of the ideas that kept popping into my thoughts whenever I considered the future of the game. I post it now, while the feature is still thought about and worked on rather than fully implemented.

Yes, it will be another wall of text.

What I'd like to avoid is making armor a horribly boring feature that offers little beyond incentive to grind the highest tier tools, with all alternatives turning redundant. It's already somewhat underwhelming with personal-scale weapons, where some are just...

Nonlinear Armor Progression

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