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Super Capital Vessels

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A common technique used to make a game successful is the Reward/goal curve, you see it mostly in free to play games where you have to grind for XP to unlock the next thing and then the next.
Put simply the player is presented with an upgrade path that allows them to form short, medium, long and very long term goals.
EGS has the short (to survive), the medium (to build) and well that's where it tapers off a bit, sure you could form your own goals to build more and bigger things but ultimately...

Super Capital Vessels

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