Hi everyone,
we released a new version (Pre-Alpha 4.2) with more Anti-griefing measures for PvE worlds. We also added a death animation and integrated the first set of Server management tools. In addition, you have now the possibility of a "fresh start" on a dedicated server in case you are stuck in a dead end. Moreover, we fixed the problem that on restart of a dedicated server plants did not continue to grow, constructors were stuck and water/O2 generators showed high numbers. But this is...
Pre-Alpha 4.2: Anti-Griefing Measures
we released a new version (Pre-Alpha 4.2) with more Anti-griefing measures for PvE worlds. We also added a death animation and integrated the first set of Server management tools. In addition, you have now the possibility of a "fresh start" on a dedicated server in case you are stuck in a dead end. Moreover, we fixed the problem that on restart of a dedicated server plants did not continue to grow, constructors were stuck and water/O2 generators showed high numbers. But this is...
Pre-Alpha 4.2: Anti-Griefing Measures