Bug Reports : Alpha Experimental 3.4.0
KNOWN ISSUES of b591 - spawn-to-surface mechanism has been altered and we found a regression bug that teleports you up to the surface when in WATER or when going down in certain areas of bases. Will be...
View Article[HINT] "Copyright" of Workshop Blueprints
Hey Guys! since the integration of the workshop, the number of uploaded builds is growing. So does the quality! We, as testes and the supporter-team, are very proud of our creative community and happy...
View ArticleThe Ship Sharing Thread
We definitely need one of these, a place to just post screenshots of your awesome flying builds! Couple of requests for this thread: 1) Anything that can move counts as a ship, so GVs. SVs, and CVs. 2)...
View Article[Special] Wreckage, Artefacts, Ruins
Empyrion Explorers League (EEL) presents SHOW US YOUR RUINS, WRECKS and ARTEFACTS! IF you have stumbled into Ruins, Wrecks or Artefact structures in the Workshop OR have created interesing structures...
View ArticleLift Plays Empyrion, Season 5 Episodes!
This season we start on a modified Desert planet. It's mainly a mix of elements from Omicron and Masperon. Let's see if we can get past the onslaught of drones who clearly are not happy about our...
View ArticleSmall Vessel
Share your blueprints of your Small Vessel in this thread. By uploading your blueprint, you formally transfer the blueprint to Eleon Game Studios and grant us full permission to use the blueprint in...
View ArticleHow to avoid odd window problem?
So I'm trying to make a cockpit. As part of it I'd like to have slanted glass but I run into an odd problem where the triangular pieces placed ONE way have the tint on the outside, and the others have...
View ArticleWorking Computer Stations
The ability to write log reports and send e-mail to players from the computer deco workstations in-game you can build I think would add immersion and allow players on the same server and within the...
View ArticleNeed more reasons to build all this STUFF!!!
So, I've just started getting into this game, and I'm loving the capabilities of the engine. I'm mostly a coop PvE guy, and the possibilities here are phenomenal, but I'm a little worried that this...
View ArticleShutter window blocks -- how to create?
G'day Folks, I'm starting to get into the game and am at the point where I am building my first base. To make certain I understand what's going on, I'm putting together a preliminary build in a...
View ArticleAlpha Experimental 3.4.0 (Build 592)
Hi everyone, here is the newest build on the experimental branch. CHANGELOG: Changes / Improvements: - Added several new deco blocks: new blocks can be found under block group "Deco Blocks" and...
View ArticleGreat Game a lot of fun but???
I am enjoying the aspect of that game there is so much to do but there is 2 things that I am a little bit disappointed. 1st: Loot respawn I mean there is none so at some point there is nothing to do...
View ArticleSaving Games?
Is there a way to create a save that won't be overwritten when you log out of the game? I've tried to save at crucial points so I can revert to a save and try again, but once I die it gives me the...
View ArticleWhat did you do in Empyrion today?
Thought I'd make a thread for folks to post their daily happenings. If mods would rather not have this thread, feel free to delete it/whatever Today (or last night rather) I finally ventured beyond...
View ArticleVaal Plays Empyrion
Hi everyone! I am a seasoned Minecraft and Space Engineers LPer who is finally fed up with Space Engineers' poor performance and have finally dived in head first into Empyrion - a game I have watched...
View ArticleEscape pods
They are a wonderful starting vehicle, but they would be interesting to add to a capital vessel as a means of escape. Buildable escape block for CV. Single usage.
View ArticleSelective activation of Generators
So I made a CV capable of making planetfall. Or, rather, I'm in the process thereof. Unfortunately, the thing is a power hog. Landing and not overtaxing everything takes three (THREE!) large T1 gens....
View ArticleBeggining Game, Mining, and End Game Ideas.
As much as I like this game, there are things about it that still take away from the fun and expectance of it. In the beginning of the game, with no real way to travel large distances, it's often hard...
View ArticleAbility to turn off the hover engine
Hello, At this moment, it is impossible to turn off the hover engine of a hover vessel without turn off the whole vessel. For example, if I have a refrigerator and I want to keep my food, I can turn...
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