Pre-Alpha 4.0.2 (Patch)
We just released a patch (4.0.2) that addresses some of the problems you reported. Changelog Pre-Alpha 4.0.2: Features: - Allow single player games in offline mode (however, Steam client must be...
View ArticlePre-Alpha 4.0: Dedicated Servers
Dear fellow survivors, Pre-Alpha Version 4.0 is going live and the first prototype* of Dedicated Servers is available! What has changed in Multiplayer? First and foremost: the so called ‘playfield...
View ArticleDamage...
Would be nice to see damage of a BA, SV, CV, HV in percent, so I konw that I didn`t repair every damaged block on it. I was hit in space, on a planet I repaired SV, but just "what I saw" and damage...
View Articlehttp://www.musclesupplement.org/derma-nova/
You will discover thousands of creams on the market and they all claim to obtain extraordinary anti-aging effects. But their promises are often too costly or over-exaggerated. Derma nova provides a...
View ArticleResource requirement calculator
I made one for my self, but I thought I might as well share it. There's probably a lot of bugs I haven't encountered my self. Works for the in game steam overlay browser, just open the url. Go play...
View ArticleVessel speed limits. Dedicated Servers.
Hi people, developers, I have a suggestion, to allow server operators to set the speed limits of vessels, namely the SV and the HV. As the CV is planned to have a hyper or FTL jump system in the future...
View ArticleGround Vessel
Share your blueprints of your Ground Vessel in this thread. By uploading your blueprint, you formally transfer the blueprint to Eleon Game Studios and grant us full permission to use the blueprint in...
View ArticleHyperion Crash
Can we please have the old Hyperion crash back, the one that has the doors, lights, elevators, RCS's, etc. included? I don' t know if it was a deliberate change to exclude many of these items, but the...
View ArticleFlares in distance too bright?
I think that flare lights are too bright, moreover more distant, brighter they are... on this picture, white flares are yellow....
View ArticleBase name marker....
When you look at a BA from a 150m, you can instantly see where core is placed, the text marker and a pointer are showing it, i think this just makes game less interesting, because I know exactly where...
View ArticleMultiplayer has turned me into a monster
Since I started playing multiplayer I have a hard time trusting anyone. The first few hours in my server consisted of either getting shot or shooting others. So my new rule of thumb is: unless you have...
View ArticleAre space drones op?
i find them to be insanely agile and do a lot of damage or do i just suck?
View ArticleMP plant growth bug?
Does anybody know if there is a solution/work-around for the plants that quit growing in MP. We've not even left the planet. However, when "saving and exiting" the server...when we return, the Hydrogen...
View ArticleMiddle Class Ships
Frankly I'm surprised this wasn't in the initial release. If it isn't already planned to happen could we have a class of ship in between capital and small? Sort of like a smaller capital ship that...
View Articlesolar system
i smell a solar system update coming up or at least i hope i wasn't playing the game because i didn't want to invest to much time just to have to restart all over again as i don't have much time to...
View ArticleMan Friday for Empyrion
As in the old movie Robinson Crusoe on Mars or the more recent remake Enemy Mine. It would be so kool to have a side kick. A crashed Alien or a Robot as a partner. Just like Robinson Crusoe.
View ArticleLF Mature Private Server
Greetings. Well I'm a 39 Canadian and play with my Son and two friends both over 30 and we are looking for a Private Server to call home. We like to build and PvE. But would be up for some PVP as well....
View ArticleExperience Points, Player Level Progression and Tech Trees
In PA 3.6.0, we integrated a first version of Experience Points, Player Level Progression and Tech Trees. We would need your feedback to improve this feature. - What do you think about the current...
View Article