Is there a means of determining what has made an existing blueprint obsolete (or unavailable)?
One of the recent Exp. branch updates cause a number of existing blueprints to become unavailable.
I would still like to access the blueprint, and, preferably, update it.
Might a future game function make this possible? Possibly by identifying the block types that are now obsolete? Perhaps offering a replacement or allowing the player to select a replacement for the offending block?
It would be...
What To Do With Updates That Obsolesce Existing Blueprints?
One of the recent Exp. branch updates cause a number of existing blueprints to become unavailable.
I would still like to access the blueprint, and, preferably, update it.
Might a future game function make this possible? Possibly by identifying the block types that are now obsolete? Perhaps offering a replacement or allowing the player to select a replacement for the offending block?
It would be...
What To Do With Updates That Obsolesce Existing Blueprints?