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Teir 3 and 5 SV blueprints...wut?

I spawned these ships in creative mode because I needed a spotlight whilst designing something and I fancied having a look at them as well. I noticed the fuel tanks plus other devices were totally...

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CV power consumption

I've been playing on a MP server and I'm not sure if it is how the server is setup for CV power consumption but I've been testing it a bit and it seems that my current CV is using up so much power I...

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LCD Display Blocks - Show real-time Ship info?

Is there a plan to utilize displays to show ship/base related data? Such as: <Power Left> Displays: 494.6 min Or: <Ammo type=135mm Missle> Displays: 20 Also, of less use, but still quite...

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Alpha Experimental 4.0 (Build 650)

Hi Galactic Survivalists, We added a new goodie to the game: an active radar homing missile that will follow your vessel during a certain time. We added this feature to the Turret Rocket (BA / CV) -...

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Thoughts on the new Auto-Repair block

Hi all, Rather than ramble in the current Experimental announcement thread, I thought I'd create a new topic here. As a first draft, the new auto-repair block has great promise, but there are a few...

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Weapon and Turret rebalancing - Part I: V4.0b648 EXPERIMENTAL

Hey folks, imho we should discuss this whole balancing and PVP thing iin a dedicated thread and not between the comments of the global update thread. Lets go! DISCLAIMER “Everything is still subject to...

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Fast building

Whilst building a capital vessel I discovered click dragging contiuously builds a row - fast way to place multiple blocks. Thought I'd post it after doing a search on the board for drag click. Hope...

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Empyrion Modding / Game tweaking

Hey all, Spazzamatic1400 here, I am new to the community and have recently read the FAQ, I am wondering what kind of options/freedoms modders will have as the FAQ did not go into depth on this subject...

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4.0: Not different enough?

Preface: Please don't take this as a slight to your efforts, you've created a phenomenal game (one of the best I've played) and the updates are amazing. Great job! I actually stopped playing a month or...

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Hover Go-Kart Racing in Game

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HV T2 Test flight of a drunken tester !

So the humble HV has had a full on re-work and face lift to boot ! Eleon have been writing lots of lines of code diddly ode dode ! anyhoo... As we have been testing the new HV flight system out all...

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Capital Vessel

Share your blueprints of your Capital Vessel in this thread

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[Special] Wreckage, Artefacts, Ruins

Empyrion Explorers League (EEL) presents SHOW US YOUR RUINS, WRECKS and ARTEFACTS! IF you have stumbled into Ruins, Wrecks or Artefact structures in the Workshop OR have created interesing structures...

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Introducing the XGP-15A II

The first of my build pictures and log: Finished the nacelle outline today. Seems a little off on length but, getting to the limits of what I can do. Tried painting one to see what it would look like,...

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HWS EU / NA 3.0 | Auto Miner |OCD| Web GUI | Story | PvPvE | Fast | Custom...

Hey, I update the information to fit to the big Alpha 2.0 changes. Welcome to HWS 2.0 Over the couple of months we - Jascha and me - created one of the biggest, maybe the biggest Empyrion community /...

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Small Vessel

Share your blueprints of your Small Vessel in this thread. By uploading your blueprint, you formally transfer the blueprint to Eleon Game Studios and grant us full permission to use the blueprint in...

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Am I the only one who thinks weapons should auto reload?

Our vessel weapons know when we fire while empty they should reload. If I am shooting a pistol, and it is empty... freaking reload!

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Alpha Experimental 4.0 (Build 653)

Hi Galactic Survivalists, The Alpha 4.0 build is already looking pretty good. Very soon we will have a Release Candidate for the official release. CHANGELOG: Alpha Experimental 4.0.0 (Build 653)...

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Weapon and Turret rebalancing: v4.0 b653 EXPERIMENTAL

New weapon balancing changes: - Increased Damage for all weapons and turrets for HV and SV, except Rocket Launcher and Railgun - Decreased Damage for Rocket Launcher / Turret (SV,HV) - Increased Damage...

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Nights too dark - HDR needed!

Unity Engine 5 must be support HDR or not? Without light spots I can't see anythig, poor my (and other users) eyes! In reality, human eyes adapt to the darkness and light. Otherwise, as variant, can...

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