Constructor Interface
A few suggestione to make the Constructor interface more useful: 1) Move the Player inventory up and to the left. 2) Widen the Constructor Inventory by two spaces. 3) Widen the Templates box by one...
View ArticleReason to Explore
Currently, there's little reason to explore and visit other planets, except to mine a couple of ores and pick some rare plants. Because of this, I find myself having little in this game to do once I...
View ArticleBe able to move around a capital ship that is in motion
Will this ever be implemented? I hope so. This would make the game at least 10x more enjoyable for me.
View ArticleReaction Control Systems - A little help needed...
Hi, just started with building my first ship and I'm loving the trial and error and discovery. With regards to RCS, is there a general "rule" as to how many you need and where they should go? Thank you...
View ArticleMap/ Radar idea
I think they should get rid off all bases/ vessels that are visible on the map you open with "M" unless you have actually seen the base or vessel. That being said I don't think you should get an icon...
View ArticleAny way of regenerating alien bases/drones/enemies?
I was wondering if it is possible to edit the game files in order to automatically and randomly create new alien threat around the galaxy. We have been playing on our dedicated server for a couple of...
View ArticleAnother Use for Rock Dust – Concrete Blocks
I mined out a very large underground base and had lots of Stones that created lots of Rock Dust. The thought crossed my mind that all this Rock Dust could be used back into base construction. I suggest...
View Article[GER]Hilfe für deutsche Spieler
Willkommen Empyrionaner, in diesem Thema habt ihr die Möglichkeit eure Fragen auch auf deutsch zu Stellen, falls ihr mit der englischen Sprache Probleme haben solltet. Ich, bzw. andere fortgeschrittene...
View ArticleNPCs and self-sufficient bases
Hi there, This might already be in the books but I hardly imagine this game moving on towards what has already been announced (a full galaxy with hundreds of stellar systems) and what already is...
View ArticleKeep players on servers
Just a suggestion Harvies that mine while your offline, ooo amd Vendors that'll get a lot of people to settle and then move rather than want to go destroy everything in a day. but vendors maybe another...
View ArticleLet's Play Episode 33 - CV Interior Derporation
In this episode we do some interior work on the CV, and run into some bugs and other difficulties.
View ArticleSV power hookup/tether/station
I'm not entirely sure how this would work honestly, and it may be a useless suggestion, but I'll throw it out there... I find it would perhaps be nice to be able to park my SV at a base or CV, and have...
View ArticleTrouble in Skipping Ahead
I'm trying to start a new game to check out the new features, but I don't want to spend hours making a new base and ships from scratch. I try temporarily converting the game to creative mode via the...
View ArticleChange the Paint Tool
Right now painting is a pain on large structures because if I want to paint an entire structure green then I need paint the whole thing 6 times to get the color. Instead of clicking through each color...
View ArticleThe Ship Sharing Thread
We definitely need one of these, a place to just post screenshots of your awesome flying builds! Couple of requests for this thread: 1) Anything that can move counts as a ship, so GVs. SVs, and CVs. 2)...
View ArticleShare your blueprints with Empyrion
Hi everyone! If you have built an awesome capital vessel, small vessel, ground vessel or base that you want to share with us, please post a screenshot and upload the blueprint to your post. We always...
View ArticleGround Vessel
Share your blueprints of your Ground Vessel in this thread. By uploading your blueprint, you formally transfer the blueprint to Eleon Game Studios and grant us full permission to use the blueprint in...
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