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02 Oddity SV (MP only)

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Mode: Survival
Mode: Dedicated Server

SERVER NAME: HWS EU
SEED-ID:

If applicable:
MODIFIED PLAYFIELDS: Yes

Reproducibility: Always

Severity: Minor

Type: O2Rooms

Summary: o2 not functioning in certain areas.

Description: I Have a rectangular airtight room with o2 supplied.
Some areas do not register o2 for the player though debug shows the o2 zones.
I have marked the bad zones in pink.
There are no blocks of any kind...


02 Oddity SV (MP only)

Can't collect ore with hover vessel

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How do you do this? The drills don't collect the sathium. The deposit of sathium explodes as normal but then it just deletes because there is not enough room with mass/volume turned on. So I added 5 cargos and it's not like it even picks up a little bit. I'd like to play the game the real way it was intended. Regardless if it's real or not. Any ideas on how to do this? Thanks.

How to master this game?

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Hello,
I am new to empyrion and have some problems to get into the game. I know there is a tutorial in the game but at the point to build a ship, I do not really get it. Maybe Space Engineers is too deep in my mind :D

I found several videos on youtube but the tutorials of them are not up to date and the guides on steam are not really helpful.

ATM I found empyrion not newbie friendly but this is only the problem of the tons of content in the game.

This thread is for everyone who can share...

How to master this game?

How to vol/weight on dedicated server

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I have uncommented the EnableVolumeWeight and changed it to true in the gameoptions file of the default multiplayer folder. It still is letting players go over volume, even after deleting save files and restarting.

Blocks and Devices wish list

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Two toned paint schemes: So I can paint the block one color and the emissive part another(would really really love this). Or paint glass windows one color and the frames another.

Gravity Generators: would be nice to have the radius of effect showing when you're placing them. Maybe a show gravity option in the debug menu? Alternatively, have gravity generators work like power generators and apply gravity to an entire structure.

Creative mode building:
GUI for mergestructs. I imagine...

Blocks and Devices wish list

Intermodal Container Standard

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With the advent of cargo mass and volume, dedicated cargo ship designs have proliferated. Quite a few (mine included) include shipping containers of various sizes that theoretically could be made dockable (supposing the docking system ever gets attention). It has been on my mind for some time now to try to come up with some kind of intermodal container standard that would describe a set of standard container sizes, so that builders could choose to design their ships with standard cargo...

Intermodal Container Standard

power use balancing container extensions

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Just played around a bit with the containers.. that power draw seems very high.. way too high imo.
if you want to have a CV stationairy with just the growplots running, you also have to sustain that.. doesnt seem to make much sense..
The way I see it: its a big space where cargo gets stored in.. how is that using power? The way it uses more power is because we need more thrusters to get it moving.. and thus burn more fuel when we are on the move.
I dont see the logic in them costing extra...

power use balancing container extensions

food for thoughts

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Noticed that some nutritional values dont really add up.
Example: a sandwich: made from 1 bread and 1 meat. eat a steak 104 and a bread 50, get 154 food.
eat one sandwich get 104. I would suggest making it 150 at least. Get 2 sandwiches of 75 each as output?
I get that salami has longer perish time, but it still doesnt really add up imo.
the rest of the food seem better balanced.

in general I wouldnt mind more types of fruit, some more recepe's, bit more use for rotten food?
(eg...

food for thoughts

Why don't players like PvP?

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Other versions write in the comments

symbols not aligned [2838]

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noticed that these symbols are not properly aligned any more.

mouse movement limited to lef and right

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creative mode, building base, after selecting wooden growplots I couldnt move my mouse up and down any more. back to menu and loaded up, worked again.

Cruising without thrusters [6335]

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Mode: Creative + Survival + Freedom mode
Mode: Singleplayer, most likely also multiplayer

SERVER NAME: N/A
SEED-ID: All seeds

Reproducibility: Always
Severity: Trivial

Type: Vehicles

Summary: You can continue cruising after shutting off thrusters, thus using less fuel
Description: It's possible to fly a ship (SV or CV or HV) without burning fuel (some energy
is used for other devices like turrets though), by starting movement,...


Cruising without thrusters [6335]

Linked unpowered fridges immediately spoil picked food [6313]

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NOTE: Found this in NON-EXPERIMENTAL. Have not tested to see if this is fixed in EXP. Please disregard/mark as fixed if it is.

Mode: Survival
Mode: Dedicated Server


SERVER NAME: Ope It's Project Eden
SEED-ID: Do not have (not server admin)


If applicable:
MODIFIED PLAYFIELDS: Yes - Project Eden (new planets)


Reproducibility: Always (I believe)
Severity: Minor


Type: Food / Logistics
Summary: Linked unpowered fridges immediately spoil picked food
...

Linked unpowered fridges immediately spoil picked food [6313]

Community Toxicity?

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Recently I saw a post reposting a Steam review that mentioned Empyrion having a highly toxic community. That thread has since been locked, but I still feel the need to say Empyrion has one of the LEAST toxic communities I’ve seen in years.

Nearly everyone I’ve talked to here have been helpful, if not outright friendly, which includes members of the development team who are regulars here.

Recent ventures into the US Public server have all been quite the positive experience, even with...

Community Toxicity?

Epic Screenshots Compilation

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Share your epic arranged or quick pic of the moment!


A few rules:
  • No negative comments please.
  • ONLY Empyrion. Please do not upload random content from the internet or other games.
  • +10 awesome points for a conversion to .jpegs. Either use "F12" via steam or load the .png from Empyrion into MS paint and "save as" ->...

Epic Screenshots Compilation

Forcefield emitters placement

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when placing forcefield emitters it would be nice if the blue that normally shows the bottom of a device, could be the side that gets the forcefield, since it is already kind of showing a grid of what will be shielded.
in my example screenshot, the forcefield would than be placed horizontally.
(and not upwards, its just a bit confusing)

"Repair area for this template is blocked"

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I have done my due diligence and searched for solutions to this issue but to no avail. My CV is absolutely not clipping with anything, making the repair area visible (for about 5 seconds!) I can see clearly that it is not colliding with the ground or any surrounding structures. And yet I still get the above message. Here is an image for your reference:

Combat armor blocks are permanent white in Creative. [6088]

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I built an HV using combat armor blocks on my creative server in 9.4 and sections of hull blocks are permanently white......there is nothing I can do to change the color.......most of the hull is still normal where I can change the color normally.

I spawned this blueprint in my single player survival server and same result.

I will now try spawning this blueprint on a multiplayer public server and see if the same thing happens.

I have never seen this happen before.

You can buy more than you can carry [5991]

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Mode: Survival
Mode: Singleplayer

SERVER NAME: -
SEED-ID: 526437

If applicable:
MODIFIED PLAYFIELDS: Just some quests i created myself and smaller planets.

Reproducibility: Always
Severity: Minor

Type: Weight/Volume (Logistic System)

Summary: You can buy more than you can carry

Description: When you buy something at the trader, you can buy more than you can carry.

Steps to Reproduce:
Buy something from...


You can buy more than you can carry [5991]

Any help would be great

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Here is a git for this mod i hate to ask you about this but its impossible to get help with this kind of stuff. https://github.com/MichaelGoulding/EmpyrionNetworkConnectedMods.git. the ship buy mod is a part of that I use the starter ship mod as well from this it works fine for me so far I don't know if any of this info is help full as i've only just started to learn about mods and coding and the like sorry for rambling .

from my understanding the bounding box is a 3x3 block...

Any help would be great
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