New lights, lighting effects, and trees.
Little video of what has been happening in the piddles server the last week or so. Enjoy...
View ArticleSV docking onto HV (unusual, huh?)
Created new armored deck fighter from the scratch, refitted one of my albatros-class hover corvettes into a small hovercarrier for a test purpose (hover frigate is really planned for that) only to find...
View ArticleSV Docking onto CV
I have a problem where some of my small vessels can successfully dock onto my capital vessel but some of my vessels no matter how hard I try. They cannot dock onto the capital vessel. I've tried...
View ArticleBug Reports: Pre-Alpha 5.3
Please post your bugs here using the following template: Mode: (Creative, Survival) Location: (Singleplayer, Dedicated Server, Peer2Peer Coop) Reproducibility: (Always, Sometimes, Unable) Severity:...
View ArticlePre-Alpha 5.3: Steam Workshop, Multiple Starter Planets, New Windows
Dear Survivalists! In the previous update 5.2, we introduced blueprints in Survival. With this update 5.3, we are now offering a way to share your great designs: the Steam Workshop is now available for...
View ArticleCV's slowly floating down in hover mode at 0.2 m/s
Hello, so I can't get my CV to hover on planets, It's not very big, 1.5kt and I have tried adding loads of thrusters (right now it has 8 directionals and 2 regulars, pointing down) but it still just...
View ArticleStarting fresh - you and your multifunctional suit
I think that the suit itself should have a few built in emergency tools, and your backpack could be used as a very basic constructor. To use it you would need to take it off and set it on the ground....
View ArticleDeath System
If you die on a planet and you don't have a base to respawn in. Then the next place to spawn would be any med station in orbit you have access to starting with a CV or base own by you, then a choice of...
View ArticleBase
Share your blueprints of your planetary or orbital Base in this thread. By uploading your blueprint, you formally transfer the blueprint to Eleon Game Studios and grant us full permission to use the...
View ArticleMassive CV Powerloss on Planet (workaround)
I found this bug yesterday (then saw it's already reported) I posted here as it's a workaround rather than a bug report. I was burning up massive amounts of fuel emptying tanks in minutes making the...
View Article[GER]Hilfe für deutsche Spieler
Willkommen Empyrionaner, in diesem Thema habt ihr die Möglichkeit eure Fragen auch auf deutsch zu Stellen, falls ihr mit der englischen Sprache Probleme haben solltet. Ich, bzw. andere fortgeschrittene...
View ArticleHeat seeking missiles.
Defensive heat seeking missiles that go on a CV or BA that are very hard to dodge, flares for SV's and HV's for added defence against such a missile. So player in SV can use flares or get between a...
View ArticlePre-Alpha 5.3.1: Patch
Bug Fixes: - Fixed severe memory problem on Dedicated Servers because too many resource asteroids were spawned. We have now removed the old small asteroids and we spawn fewer but larger asteroids -...
View ArticleForcefield from MS-Titan Hangar
See those blue forcefields on the Hangars? Can we please have the blocks that produce that effect? That would be sweet!
View Articleenergy consumption execive capital ship
Message translated by Google trad thank you excessive energy consumption of capital ship !! one reactor in each direction (small) and a generator of gravitee and warp Module! by disabling less reactor...
View ArticlePre-Alpha 5.3.2: Patch
We have released another patch (PA 3.5.2) that should increase overall stability. Bug Fixes: - Fixed error that sometimes appeared when trying to connect to a Dedicated Server - Fixed error that...
View ArticleNomads - PVP|PVE ~Recruiting Soldiers, Traders, Builders, Miners, etc .
~~~Nomads~~~ About us: EGS Nomads is a group created by players who seek freedom to do as they please in any of the solar systems they wish to visit. From exploiting resource to creating capital...
View ArticleMoney Money Money
Hey guys! An especially important part of any large multiplayer game is economy! I was thinking, surely the devs have some sort of currency system planned, but there isn't really any information on it....
View ArticleLooking for Carrier ideas
Hey, i need input about hangar bays for my upcoming carrier project. Since there is no specific module/support for spawning fighters the ship will need some design to carry 4-8 fighters and use em...
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